Ymir is built for machines, not long-term human habitation. August 23, 2118, 9:44 AM – “The team is eager to finish up and get back to Phoebe.Sandor says they're overkill, but if Kantor tells you to do something, you do it.” August 21, 2118, 12:17 PM – “We brought over some Gorgons from Phoebe.August 20, 2118, 8:32 AM – “Kantor wants every base fortified against a possible attack.Our team is on Ymir to upgrade defenses and inspect the mines.” August 19, 2118, 1:03 PM – “Evelyn Buhari, Geologist.These are transcripts of audio logs for each level in scripted order. The Tufail-Locke protocols specify that discovery should proceed naturally, without providing the subject with plot-related information. Level 1 Ymir Outpost's earliest log is dated 19 August 2118, whereas Level 4 Phoebe Refinery's earliest log is dated 9 August 2118. Within each level, audio logs play in chronological order, but this is not the case for the campaign as a whole. ![]() Audio logs can be replayed from the pause menu under View Stats. The order of audio logs is scripted the powerups can be picked up in any order but will always play the the level's logs in the same sequence. Audio logs emit a faint white light to increase visibility.Īudio logs may be located anywhere in a level, including inside auto-ops which drop upon destruction. In the Cronus Frontier campaign, each level contains between six and eleven audio logs recorded by a single character in that location. During playback, the HUD displays the speaker's name, the date of the recording, and a transcript. In the Cronus Frontier campaign, these powerups are only used to convey the plot, and do not grant hints or gameplay advantages. If an audio sequence is already playing, either from a scripted event or another audio log, it will be queued and automatically play after completion. Audio logs are unique powerups which immediately play an audio clip.
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